| |
 |
Vigor - Champion |
|
- 50% chance to trigger whenever the target receives damage
- Increases group's Incoming healing by 1.2%.
- Triggered Effect: Increases user's Incoming healing by 3.69%. (Duration:15 seconds; Max Stack:4)
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
10 |
| Range: |
0-15m [15m Radius Area of Effect Sphere] |
Cast Time |
n/a
|
| Gives an Enduring Tribute to all nearby groupmates. This Tribute that increases the power of incoming healing abilities used on the target. There is also a chance the effect will stack each time the target is attacked. Only four Enduring effects may be active on an individual at one time. |
| |
 |
Courage - Oracle |
|
- Increases group's Physical Defense, Spiritual Defense values by 25.
- Increases group's Hit Points values by 49.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
10 |
| Range: |
0-15m [15m Radius Area of Effect Sphere] |
Cast Time |
n/a
|
| An Enduring Boon that increases the maximum health and defensive ratings of all nearby groupmates. Only four Enduring effects may be active on an individual at one time. |
| |
 |
Repel Fire - Oracle |
|
- Pushes up to 10 Fire charges from the user onto the target.
|
| Rank: |
10 |
Equip Cost: |
37 |
| Styles: |
Any Focus |
Cool down: |
11 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual ability that takes a number of Fire charges from the user and gives them to the target. This ability can be used on both enemies and allies. |
| |
 |
Lure Air - Oracle |
|
- Pulls up to 10 Air charges from target onto the user.
|
| Rank: |
10 |
Equip Cost: |
37 |
| Styles: |
Any Focus |
Cool down: |
11 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual ability that lures a number of Air charges from the target and gives them to the user. This ability can be used on both enemies and allies. |
| |
 |
Power Shot - Invoker |
-3 Air
Charges
|
- Deals 450.7-500.8 Air + 100% of focus damage.
- Doubles the next 337 damage (Air) done to target. (Duration:8 seconds)
|
| Rank: |
10 |
Equip Cost: |
112 |
| Styles: |
Any Styles |
Cool down: |
3 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual attack that deals moderate Air damage and Diseases the target. This Disease increases the amount of damage done by all Air attacks. |
| |
 |
Trickster's Step - Oracle |
|
- Teleports the user 5-10 meters straight forward.
- Breaks all holds and restraints currently affecting user.
- Cures 1 newest Vortex Crystal effect from user.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Focus |
Cool down: |
30 |
| Range: |
Self Only |
Cast Time |
n/a
|
| Breaks any holds on the user and the causes them to instantly teleport forwards a short distance. |
| |
 |
Rally - Healer |
-3 Water
Charges
|
- Heals group's Hit Points for 335.3-372.6 + 100% of focus bonus.
|
| Rank: |
10 |
Equip Cost: |
75 |
| Styles: |
Any Focus |
Cool down: |
0 |
| Range: |
0-15m [15m Radius Area of Effect Sphere] |
Cast Time |
n/a
|
| A Water aligned ability that heals a moderate amount of damage on all nearby groupmates. |
| |
 |
Lure Water - Oracle |
|
- Pulls up to 10 Water charges from target onto the user.
|
| Rank: |
10 |
Equip Cost: |
37 |
| Styles: |
Any Focus |
Cool down: |
11 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual ability that lures a number of Water charges from the target and gives them to the user. This ability can be used on both allies and enemies. |
| |
 |
Spirit of the Ironwood - Oracle |
-2 Nature
Charges
|
- Increases group's armor ratings (312 EA, 312 WA, 312 NA, 312 FI, 312 AI).
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
10 |
| Range: |
0-15m [15m Radius Area of Effect Sphere] |
Cast Time |
n/a
|
| An Enduring Boon that increases the armor ratings of all groupmates near the user. Only four Enduring effects may be active on an individual at one time. |
| |
 |
Bulwark - Champion |
-2 Air
Charges
|
- Decreases user's Physical Offense, Spiritual Offense values by 65.
- Dampens user's incoming damage (Earth,Water,Nature,Fire,Air) by 89.3.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
10 |
| Range: |
0-2m |
Cast Time |
n/a
|
| A Tribute that greatly lowers incoming damage but also reduces the user's chance to hit when attacking enemies. This ability is self only. |
| |
 |
Repel Nature - Oracle |
|
- Pushes up to 10 Nature charges from the user onto the target.
|
| Rank: |
10 |
Equip Cost: |
37 |
| Styles: |
Any Focus |
Cool down: |
11 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual ability that takes a number of Nature charges from the user and gives them to the target. This ability can be used on both enemies and allies. |
| |
 |
Channel Nature - Oracle |
+4 Nature
Charges
|
No effects
|
| Rank: |
10 |
Equip Cost: |
75 |
| Styles: |
Any Focus |
Cool down: |
10 |
| Range: |
0-2m |
Cast Time |
n/a
|
| A spiritual ability that creates Nature charges on the user. |
| |
 |
Mistburn - Oracle |
|
- Reverses the polarity of Fire and Water charges on target.
|
| Rank: |
10 |
Equip Cost: |
37 |
| Styles: |
Growth Focus |
Cool down: |
10 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual ability that reverses all Water and Fire charges on the target. Any Water charges the target has will become Fire charges, and vice versa. This ability can be used on both enemies and allies. |
| |
 |
Stormseal - Champion |
|
- 50% chance to trigger whenever the target receives damage
- Dampens group's incoming damage (Earth,Water,Nature,Fire,Air) by 3.4.
- Triggered Effect: Dampens user's incoming damage (Water,Nature,Fire,Air) by 21.1. (Duration:15 seconds; Max Stack:4)
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
10 |
| Range: |
0-15m [15m Radius Area of Effect Sphere] |
Cast Time |
n/a
|
| Gives an Enduring Tribute to all nearby groupmates. This Tribute reduces incoming damage and has a chance to apply another damage reduction effect each time the target is hit. Only four Enduring effects may be active on an individual at one time. |
| |
 |
Electrify - Invoker |
-1 Air
Charge
|
- Deals 294.5-327.2 Air + 100% of focus damage.
- 25% chance to trigger whenever the target uses an ability
- Triggered Effect: Deals 76.2-84.6 Air damage.
|
| Rank: |
10 |
Equip Cost: |
88 |
| Styles: |
Any Styles |
Cool down: |
0 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual attack that deals moderate Air damage and Diseases the target. While this Disease is active, any time the target uses an ability there is a chance that they and their nearby allies will be dealt Air damage. |
| |
 |
Vitality - Warden |
|
- Increases group's Physical Offense, Spiritual Offense values by 25.
|
| Rank: |
1 |
Equip Cost: |
2 |
| Styles: |
Any Styles |
Cool down: |
10 |
| Range: |
0-10m [10m Radius Area of Effect Sphere] |
Cast Time |
n/a
|
| An Enduring Boon that increases the offensive ratings of all nearby groupmates. Only four Enduring effects may be active on an individual at one time. |
| |
 |
Reflect - Champion |
-1 Nature
Charge
|
- 100% chance to trigger whenever the target receives damage
- Dampens user's incoming damage (Earth,Water,Nature,Fire,Air) by 13.2.
- Triggered Effect: Deals 24-26.6 Nature damage.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
10 |
| Range: |
Self Only |
Cast Time |
n/a
|
| Creates an Enduring Boon on the user. This Boon lowers incoming damage and reflects it back at the attacker. Only four Enduring effects may be active on an individual at one time. |
| |
 |
Salvation - Oracle |
|
- 15% chance to trigger whenever the target receives damage. The effect can trigger up to10 times.
- Triggered Effect: Heals target's Hit Points for 58.3-64.8.
|
| Rank: |
1 |
Equip Cost: |
4 |
| Styles: |
Any Styles |
Cool down: |
10 |
| Range: |
0-15m [15m Radius Area of Effect Sphere] |
Cast Time |
n/a
|
| An Enduring Blessing that gives the user and their groupmates a chance to be automatically healed whenever they take damage. Only four Enduring effects may be active on an individual at one time. |
| |
 |
Defender's Dart - Oracle |
+2 Nature
Charges
|
- Deals 79.4-88.3 Nature + 100% of focus damage.
- Increases user's armor ratings (62 EA, 62 WA, 62 NA, 62 FI, 62 AI). (Duration:10 seconds; Max Stack:5)
|
| Rank: |
5 |
Equip Cost: |
23 |
| Styles: |
Any Styles |
Cool down: |
0 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual attack that deals low Nature damage to the target and gives the user a Boon. This Boon increases armor ratings. |
| |
 |
Rotwood - Oracle |
|
- Reverses the polarity of Nature and Air charges on target.
|
| Rank: |
10 |
Equip Cost: |
37 |
| Styles: |
Growth Focus |
Cool down: |
10 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual ability that reverses all Nature and Air charges on the target. Any Nature charges the target has will become Air charges, and vice versa. This ability can be used on both enemies and allies. |
| |
 |
Heal - Healer |
-3 Water
Charges
|
- Heals target's Hit Points for 574.8-638.7 + 100% of focus bonus.
|
| Rank: |
10 |
Equip Cost: |
75 |
| Styles: |
Any Styles |
Cool down: |
0 |
| Range: |
0-40m |
Cast Time |
1
|
| A Water aligned ability that heals a heavy amount of damage. |