| |
 |
Channel Air - Oracle |
+4 Air
Charges
|
No effects
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Focus |
Cool down: |
19 |
| Range: |
0-2m |
Cast Time |
n/a
|
| A spiritual ability that creates Air charges on the user. |
| |
 |
Lure Air - Oracle |
|
- Pulls up to 6 Air charges from target onto the user.
|
| Rank: |
1 |
Equip Cost: |
3 |
| Styles: |
Any Focus |
Cool down: |
20 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual ability that lures a number of Air charges from the target and gives them to the user. This ability can be used on both enemies and allies. |
| |
 |
Strip Nature - Oracle |
|
- Removes all Nature charges from target.
|
| Rank: |
1 |
Equip Cost: |
3 |
| Styles: |
Any Focus |
Cool down: |
19 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual ability that removes all Nature charges from the target. This ability can be used on both enemies and allies. |
| |
 |
Power Shot - Invoker |
-3 Air
Charges
|
- Doubles the next 283 damage (Air) done to target. (Duration:8 seconds)
- Deals 378.5-420.6 Air + 100% of focus damage.
|
| Rank: |
5 |
Equip Cost: |
34 |
| Styles: |
Any Styles |
Cool down: |
3 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual attack that deals moderate Air damage and Diseases the target. This Disease increases the amount of damage done by all Air attacks. |
| |
 |
Life Sap - Healer |
-5 Air
Charges
|
- Drains 270.939 + 30% of focus damage from the target's Hit Points, transferring 100% back to the user's Hit Points .
|
| Rank: |
5 |
Equip Cost: |
23 |
| Styles: |
Any Focus |
Cool down: |
3 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual attack that steals a large amount of health from the target and transfers it to the user. |
| |
 |
Rejuvenation - Healer |
+1 Nature
Charge
|
- Heals target's Hit Points for 21.8-24.2 + 12% of focus bonus. (Every 1 seconds for 5 seconds)
|
| Rank: |
5 |
Equip Cost: |
23 |
| Styles: |
Any Styles |
Cool down: |
0 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A Nature aligned ability that heals a moderate amount of damage over time. |
| |
 |
Rally - Healer |
-3 Water
Charges
|
- Heals group's Hit Points for 154.9-172.1 + 100% of focus bonus.
|
| Rank: |
5 |
Equip Cost: |
23 |
| Styles: |
Any Focus |
Cool down: |
0 |
| Range: |
0-15m [15m Radius Area of Effect Sphere] |
Cast Time |
n/a
|
| A Water aligned ability that heals a moderate amount of damage on all nearby groupmates. |
| |
 |
Lure Water - Oracle |
|
- Pulls up to 6 Water charges from target onto the user.
|
| Rank: |
1 |
Equip Cost: |
3 |
| Styles: |
Any Focus |
Cool down: |
20 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual ability that lures a number of Water charges from the target and gives them to the user. This ability can be used on both allies and enemies. |
| |
 |
Strip Fire - Oracle |
|
- Removes all Fire charges from target.
|
| Rank: |
1 |
Equip Cost: |
3 |
| Styles: |
Any Focus |
Cool down: |
19 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual ability that removes all Fire charges from the target. This ability can be used on both enemies and allies. |
| |
 |
Sonic Roar - Defiler |
+1 Air
Charge
|
- Decreases target's armor ratings (10 EA, 10 WA, 10 NA, 10 FI, 10 AI).
- Deals 124.7-138.5 Air + 100% of focus damage.
|
| Rank: |
6 |
Equip Cost: |
30 |
| Styles: |
Any Styles |
Cool down: |
0 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual attack that deals moderate Air damage and Diseases the target, lowering their resistance to Air attacks. This effect can stack multiple times. |
| |
 |
Strip Water - Oracle |
|
- Removes all Water charges from target.
|
| Rank: |
1 |
Equip Cost: |
3 |
| Styles: |
Any Focus |
Cool down: |
19 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual ability that removes all Water charges from the target. This ability can be used on both enemies and allies. |
| |
 |
Mistburn - Oracle |
|
- Reverses the polarity of Fire and Water charges on target.
|
| Rank: |
1 |
Equip Cost: |
3 |
| Styles: |
Growth Focus |
Cool down: |
19 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual ability that reverses all Water and Fire charges on the target. Any Water charges the target has will become Fire charges, and vice versa. This ability can be used on both enemies and allies. |
| |
 |
Mend - Healer |
+1 Water
Charge
|
- Heals target's Hit Points for 45.4-50.4 + 30% of focus bonus.
|
| Rank: |
4 |
Equip Cost: |
16 |
| Styles: |
Any Styles |
Cool down: |
0 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A Water aligned ability that heals a moderate amount of damage. |
| |
 |
Frost Dart - Healer |
+2 Water
Charges
|
- Reduces target's Hit Points by 50.7-56.3 + 60% of focus bonus.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
0 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual attack that deals low Water damage to the target, ignoring their armor ratings to increase damage. |
| |
 |
Ion Storm - Invoker |
+1 Air
Charge
|
- Decreases target's armor ratings (15 EA, 15 WA, 15 NA, 15 FI, 15 AI).
- Deals 120.1-133.5 Air + 100% of focus damage.
|
| Rank: |
5 |
Equip Cost: |
22 |
| Styles: |
Any Styles |
Cool down: |
0 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual attack that deals moderate Air damage and Diseases the target, reducing their resistance to Air attacks. This effect can stack multiple times. |
| |
 |
Strip Air - Oracle |
|
- Removes all Air charges from target.
|
| Rank: |
1 |
Equip Cost: |
3 |
| Styles: |
Any Focus |
Cool down: |
19 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual ability that removes all Air charges from the target. This ability can be used on both enemies and allies. |
| |
 |
Rotwood - Oracle |
|
- Reverses the polarity of Nature and Air charges on target.
|
| Rank: |
1 |
Equip Cost: |
3 |
| Styles: |
Growth Focus |
Cool down: |
19 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual ability that reverses all Nature and Air charges on the target. Any Nature charges the target has will become Air charges, and vice versa. This ability can be used on both enemies and allies. |
| |
 |
Channel Water - Oracle |
+4 Water
Charges
|
No effects
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Focus |
Cool down: |
19 |
| Range: |
0-2m |
Cast Time |
n/a
|
| A spiritual ability that creates Water charges on the user. |
| |
 |
Sonic Blast - Defiler |
+2 Air
Charges
|
- Deals 75.9-84.3 Air + 100% of focus damage.
- Amplifies target's incoming damage (Air) by 4.3.
|
| Rank: |
2 |
Equip Cost: |
7 |
| Styles: |
Any Styles |
Cool down: |
0 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual attack that deals low Air damage and Diseases the target, lowering their resistance to Air attacks. |
| |
 |
Nightmare - Defiler |
-3 Air
Charges
|
- Doubles the next 164 damage done to target. (Duration:2 seconds)
- Sleeps target for ability duration, target cannot move or act. Effect ends if target receives damage. (Duration:2 seconds)
- Deals 182.6-202.8 Air + 100% of focus damage.
|
| Rank: |
4 |
Equip Cost: |
16 |
| Styles: |
Any Focus |
Cool down: |
7 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual attack that deals moderate Air damage and fills the target with Terror. While this Terror effect is active, the target is incapacitated and will take heavily increased damage from the next attack performed upon them. This effect is broken as soon as the target takes damage. Targets are less likely to succumb to disruption effects the more often they are used. |
| |
 |
Soulshock - Defiler |
-3 Air
Charges
|
- Decreases target's spiritual abilities by 11.5%.
- Deals 305.7-339.6 Air + 100% of focus damage.
|
| Rank: |
7 |
Equip Cost: |
40 |
| Styles: |
Any Styles |
Cool down: |
0 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual attack that deals moderate Air damage and Diseases the target, reducing their spiritual effectiveness. |