| |
 |
Resurrection - Healer |
-3 Water
Charges
|
- Restore dead target to life with 20% Health.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
20 |
| Range: |
0-40m |
Cast Time |
4
|
| Resurrects any ally. The execution of this ability is interrupted if the user takes damage. |
| |
 |
Brand of the Revenant - Champion |
-3 Water
Charges
|
- 100% chance to trigger whenever the target dies. Effect is used up once triggered.
- Triggered Effect: Stuns target for ability duration, target cannot move or act. (Duration:2 seconds) (Duration:20 seconds)
- Triggered Effect: Restore dead target to life with 20% Health. Deals 111.3-123.7 Water + 100% of weapon damage. (Duration:2 seconds)
|
| Rank: |
1 |
Equip Cost: |
10 |
| Styles: |
Weapon & Shield |
Cool down: |
|
| Range: |
0-2m |
Cast Time |
n/a
|
| If the user is killed while this Blessing is active they can instantly resurrect at the location they died. Any nearby enemies will be damaged and stunned when the user resurrects. This ability is self only. |
| |
 |
Accelerate - Oracle |
|
- Increases user's maximum movement rate by 26%.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
48 |
| Range: |
0-2m |
Cast Time |
n/a
|
| A Boon that increases the movement speed of the user. |
| |
 |
Frozen Spite - Warden |
-3 Water
Charges
|
- Deals 331.7-368.5 Water + 100% of weapon damage.
- Increases user's Physical damage by 21.36%. (Duration:5 seconds)
- Increases user's Spiritual damage by 4.27%. (Duration:5 seconds)
|
| Rank: |
5 |
Equip Cost: |
34 |
| Styles: |
Any Styles |
Cool down: |
3 |
| Range: |
0-5m |
Cast Time |
n/a
|
| A physical attack that deals heavy Water damage to the target and Blesses the user. This Blessing increases damage output. |
| |
 |
Sunder - Champion |
-3 Air
Charges
|
- Deals 427-474.4 Air + 100% of weapon damage.
- Doubles the next 66 damage (Air) done to target. (Duration:5 seconds)
|
| Rank: |
10 |
Equip Cost: |
75 |
| Styles: |
Any Styles |
Cool down: |
0 |
| Range: |
0-5m |
Cast Time |
n/a
|
| A physical attack that deals heavy Air damage and Diseases the target. This Disease lowers the effectiveness of the target's armor. |
| |
 |
Frost Strike - Champion |
+2 Water
Charges
|
- Reduces target's Hit Points by 53.4-59.3 + 60% of weapon bonus.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
0 |
| Range: |
0-5m |
Cast Time |
n/a
|
| A physical attack that deals low Water damage to the target, and ignores armor ratings to increase damage. |
| |
 |
Requiem - Champion |
-1 Water
Charge
|
- 100% chance to trigger whenever the target dies. Effect is used up once triggered.
- Triggered Effect: Restore dead target to life with 20% Health. (Duration:45 seconds)
|
| Rank: |
1 |
Equip Cost: |
10 |
| Styles: |
Weapon & Shield |
Cool down: |
|
| Range: |
Self Only |
Cast Time |
n/a
|
| If the user is killed while this Blessing is active they can instantly resurrect at the location they died. |
| |
 |
Seize - Destroyer |
|
- Rushes the user 5-45 meters towards the target. Cannot travel through other avatars. Stuns target for ability duration, target cannot move or act. (Duration:2 seconds)
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
20 |
| Range: |
5-45m |
Cast Time |
n/a
|
| Causes the user to rush toward their target and stuns them. Targets are less likely to succumb to disruption effects the more often they are used. |
| |
 |
Mirror Air - Champion |
|
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Reflects all Air aligned abilities back at origin.
|
| Rank: |
1 |
Equip Cost: |
20 |
| Styles: |
Any Styles |
Cool down: |
30 |
| Range: |
Self Only |
Cast Time |
0
|
| A defensive stance ability. While this stance is active there is a chance that any Air abilities performed on the user will be reflected back on the combatant who performed them. This includes both positive and negative abilities. |
| |
 |
Renew - Champion |
-3 Water
Charges
|
- Heals target's Hit Points for 504.2-560.2 + 100% of weapon bonus.
|
| Rank: |
10 |
Equip Cost: |
75 |
| Styles: |
Weapon & Shield |
Cool down: |
0 |
| Range: |
0-10m |
Cast Time |
n/a
|
| A powerful short range Water aligned heal ability. Ability cannot be used on self. |
| |
 |
Stormguard - Champion |
-1 Air
Charge
|
- Dampens group's incoming damage (Earth,Water,Nature,Fire,Air) by 33.7.
|
| Rank: |
10 |
Equip Cost: |
75 |
| Styles: |
Weapon & Shield |
Cool down: |
40 |
| Range: |
0-15m [15m Radius Area of Effect Sphere] |
Cast Time |
n/a
|
| A Tribute that reduces the amount of damage taken by all nearby groupmates. |
| |
 |
Bulwark - Champion |
-2 Air
Charges
|
- Decreases user's Physical Offense, Spiritual Offense values by 213.
- Dampens user's incoming damage (Earth,Water,Nature,Fire,Air) by 119.2.
|
| Rank: |
9 |
Equip Cost: |
62 |
| Styles: |
Any Styles |
Cool down: |
10 |
| Range: |
0-2m |
Cast Time |
n/a
|
| A Tribute that greatly lowers incoming damage but also reduces the user's chance to hit when attacking enemies. This ability is self only. |
| |
 |
Lobotomize - Champion |
|
No effects
|
| Rank: |
1 |
Equip Cost: |
25 |
| Styles: |
Weapon & Shield |
Cool down: |
|
| Range: |
0-5m |
Cast Time |
n/a
|
| A swift Deathblow attack that can only be performed upon enemies with very low health. Once begun, no enemy can escape from a Deathblow. |
| |
 |
Elemental Mirror - Champion |
-5 Water
Charges
|
- Reflects all Water aligned abilities back at origin.
- Reflects all Nature aligned abilities back at origin.
- Reflects all Air aligned abilities back at origin.
- Reflects all Fire aligned abilities back at origin.
|
| Rank: |
8 |
Equip Cost: |
100 |
| Styles: |
Weapon & Shield |
Cool down: |
14 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A Blessing that will reflect all incoming Water, Nature, Fire and Air effects used on the target for a short amount of time. Ability cannot be used on self. |
| |
 |
Iceforge - Champion |
-3 Water
Charges
|
- 12% chance to trigger whenever the target causes physical damage to another
- Triggered Effect: Roots target for ability duration, target cannot move but can use abilities normally. (Duration:12 seconds)
|
| Rank: |
2 |
Equip Cost: |
8 |
| Styles: |
Any Styles |
Cool down: |
10 |
| Range: |
0-2m |
Cast Time |
n/a
|
| Gives the user an Enduring Blessing. Any physical abilities the user performs while this Blessing is active will have a chance to root their target. The target will stay rooted for the duration of the effect even if they are damaged. Only four Enduring effects may be active on an individual at one time. Targets are less likely to succumb to disruption effects the more often they are used. |
| |
 |
Frost Dart - Healer |
+2 Water
Charges
|
- Reduces target's Hit Points by 50.7-56.3 + 60% of focus bonus.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
0 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual attack that deals low Water damage to the target, ignoring their armor ratings to increase damage. |
| |
 |
Frozen Agony - Overlord |
-3 Water
Charges
|
- Renders target immune to all Healing effects.
|
| Rank: |
10 |
Equip Cost: |
112 |
| Styles: |
Any Weapon |
Cool down: |
18 |
| Range: |
0-5m |
Cast Time |
n/a
|
| A physical attack that Curses the target, rendering them immune to healing for a short amount of time. |
| |
 |
Defensive Stance - |
|
No effects
|
| Rank: |
1 |
Equip Cost: |
0 |
| Styles: |
Any Styles |
Cool down: |
2 |
| Range: |
Self Only |
Cast Time |
0
|
| A basic defensive stance. |
| |
 |
Sonic Blast - Defiler |
+2 Air
Charges
|
- Deals 73.1-81.2 Air + 100% of focus damage.
- Amplifies target's incoming damage (Air) by 4.1.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
0 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual attack that deals low Air damage and Diseases the target, lowering their resistance to Air attacks. |
| |
 |
Dragnet - Champion |
|
- Rushes the target 5-25 meters towards the user. (Duration:2 seconds)
- Decreases target's maximum movement rate by 26%. (Duration:10 seconds)
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Weapon |
Cool down: |
30 |
| Range: |
5-25m |
Cast Time |
n/a
|
| A ranged physical attack that drags the target towards the user, reducing their movement speed in the process. |
| |
 |
Shift Water - Overlord |
|
- Exchanges Water charges with target.
- Deals 80-88.8 Water + 100% of weapon damage.
|
| Rank: |
8 |
Equip Cost: |
25 |
| Styles: |
Any Styles |
Cool down: |
14 |
| Range: |
0-5m |
Cast Time |
n/a
|
| A physical attack that deals moderate damage and exchanges Water charge levels between the user and target. Can be used on enemy targets only. |
| |
 |
Shift Air - Overlord |
|
- Exchanges Air charges with target.
- Deals 77.4-86 Air + 100% of weapon damage.
|
| Rank: |
5 |
Equip Cost: |
11 |
| Styles: |
Any Styles |
Cool down: |
17 |
| Range: |
0-5m |
Cast Time |
n/a
|
| A physical attack that deals moderate damage and exchanges Air charge levels between the user and target. Can be used on enemy targets only. |