| |
 |
Channel Air - Oracle |
+4 Air
Charges
|
No effects
|
| Rank: |
10 |
Equip Cost: |
75 |
| Styles: |
Any Focus |
Cool down: |
10 |
| Range: |
0-2m |
Cast Time |
n/a
|
| A spiritual ability that creates Air charges on the user. |
| |
 |
Lure Air - Oracle |
|
- Pulls up to 9 Air charges from target onto the user.
|
| Rank: |
7 |
Equip Cost: |
20 |
| Styles: |
Any Focus |
Cool down: |
14 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual ability that lures a number of Air charges from the target and gives them to the user. This ability can be used on both enemies and allies. |
| |
 |
Flame Dart - Invoker |
+2 Fire
Charges
|
- Deals 98.2-109.1 Fire + 100% of focus damage.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
0 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual attack that deals low Fire damage to the target. |
| |
 |
Strip Nature - Oracle |
|
- Removes all Nature charges from target.
|
| Rank: |
6 |
Equip Cost: |
15 |
| Styles: |
Any Focus |
Cool down: |
14 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual ability that removes all Nature charges from the target. This ability can be used on both enemies and allies. |
| |
 |
Power Shot - Invoker |
-3 Air
Charges
|
- Deals 450.7-500.8 Air + 100% of focus damage.
- Doubles the next 337 damage (Air) done to target. (Duration:8 seconds)
|
| Rank: |
10 |
Equip Cost: |
112 |
| Styles: |
Any Styles |
Cool down: |
3 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual attack that deals moderate Air damage and Diseases the target. This Disease increases the amount of damage done by all Air attacks. |
| |
 |
Channel Fire - Oracle |
+4 Fire
Charges
|
No effects
|
| Rank: |
10 |
Equip Cost: |
75 |
| Styles: |
Any Focus |
Cool down: |
10 |
| Range: |
0-2m |
Cast Time |
n/a
|
| A spiritual ability that creates Fire charges on the user. |
| |
 |
Trickster's Step - Oracle |
|
- Breaks all holds and restraints currently affecting user.
- Teleports the user 5-10 meters straight forward.
- Cures 1 newest Vortex Crystal effect from user.
|
| Rank: |
2 |
Equip Cost: |
7 |
| Styles: |
Any Focus |
Cool down: |
29 |
| Range: |
Self Only |
Cast Time |
n/a
|
| Breaks any holds on the user and the causes them to instantly teleport forwards a short distance. |
| |
 |
Scorch - Invoker |
-3 Fire
Charges
|
- Deals 484.5-538.3 Fire + 100% of focus damage.
|
| Rank: |
10 |
Equip Cost: |
75 |
| Styles: |
Any Styles |
Cool down: |
0 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual attack that deals heavy Fire damage to the target. |
| |
 |
Subdue - Overlord |
-2 Air
Charges
|
- Disarms target for the ability duration, target can use spiritual but not physical abilities.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
18 |
| Range: |
0-5m |
Cast Time |
n/a
|
| A physical attack that Diseases the target, rendering them unable to perform any physical abilities. Targets are less likely to succumb to disruption effects the more often they are used. |
| |
 |
Strip Water - Oracle |
|
- Removes all Water charges from target.
|
| Rank: |
6 |
Equip Cost: |
15 |
| Styles: |
Any Focus |
Cool down: |
14 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual ability that removes all Water charges from the target. This ability can be used on both enemies and allies. |
| |
 |
Lure Fire - Oracle |
|
- Pulls up to 9 Fire charges from target onto the user.
|
| Rank: |
7 |
Equip Cost: |
20 |
| Styles: |
Any Focus |
Cool down: |
14 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual ability that lures a number of Fire charges from the target and gives them to the user. This ability can be used on both enemies and allies. |
| |
 |
Flashburn - Invoker |
-2 Fire
Charges
|
- Disarms target for the ability duration, target can use spiritual but not physical abilities.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
15 |
| Range: |
0-40m [5m Radius Area of Effect Sphere] |
Cast Time |
n/a
|
| A spiritual attack that Torments all enemies near the user, rendering them unable to perform any physical abilities. Targets are less likely to succumb to disruption effects the more often they are used. |
| |
 |
Mirror Nature - Champion |
|
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Reflects all Nature aligned abilities back at origin.
|
| Rank: |
1 |
Equip Cost: |
20 |
| Styles: |
Any Styles |
Cool down: |
30 |
| Range: |
Self Only |
Cast Time |
0
|
| A defensive stance ability. While this stance is active there is a chance that any Nature abilities performed on the user will be reflected back on the combatant who performed them. This includes both positive and negative abilities. |
| |
 |
Mistburn - Oracle |
|
- Reverses the polarity of Fire and Water charges on target.
|
| Rank: |
10 |
Equip Cost: |
37 |
| Styles: |
Growth Focus |
Cool down: |
10 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual ability that reverses all Water and Fire charges on the target. Any Water charges the target has will become Fire charges, and vice versa. This ability can be used on both enemies and allies. |
| |
 |
Stormseal - Champion |
|
- Dampens group's incoming damage (Earth,Water,Nature,Fire,Air) by 4.7.
- 50% chance to trigger whenever the target receives damage
- Triggered Effect: Dampens user's incoming damage (Water,Nature,Fire,Air) by 29.1. (Duration:15 seconds; Max Stack:4)
|
| Rank: |
10 |
Equip Cost: |
75 |
| Styles: |
Any Styles |
Cool down: |
10 |
| Range: |
0-15m [15m Radius Area of Effect Sphere] |
Cast Time |
n/a
|
| Gives an Enduring Tribute to all nearby groupmates. This Tribute reduces incoming damage and has a chance to apply another damage reduction effect each time the target is hit. Only four Enduring effects may be active on an individual at one time. |
| |
 |
Quickening - Healer |
-5 Air
Charges
|
- Heals target's Hit Points for 375. (Every 2 seconds for 10 seconds)
- Decreases target's Hit Points by 50% of Current.
- Increases target's Spiritual damage by 100%. (Every 2 seconds for 10 seconds)
- Restore dead target to life with 20% Health. Increases target's Physical damage by 100%. (Every 2 seconds for 10 seconds)
|
| Rank: |
1 |
Equip Cost: |
10 |
| Styles: |
Any Styles |
Cool down: |
|
| Range: |
0-15m |
Cast Time |
5
|
| Resurrects the target and gives them a Tribute. This Tribute will heavily increase the target's damage output and also heal them over time. However, once the Tribute expires, the target will lose a large portion of their health. Resurrects any ally. The execution of this ability is interrupted if the user takes damage. |
| |
 |
Electrify - Invoker |
-1 Air
Charge
|
- Deals 294.5-327.2 Air + 100% of focus damage.
- 25% chance to trigger whenever the target uses an ability
- Triggered Effect: Deals 76.2-84.6 Air damage.
|
| Rank: |
10 |
Equip Cost: |
88 |
| Styles: |
Any Styles |
Cool down: |
0 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual attack that deals moderate Air damage and Diseases the target. While this Disease is active, any time the target uses an ability there is a chance that they and their nearby allies will be dealt Air damage. |
| |
 |
Voiceless - Invoker |
-3 Air
Charges
|
- Silences target for the ability duration, target can use physical but not spiritual abilities.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Focus |
Cool down: |
29 |
| Range: |
0-40m [5m x 5m x 1m Area of Effect Field] |
Cast Time |
n/a
|
| Creates a field at the targeted location. This field silences all enemies caught within, rendering them unable to use spiritual abilities. Targets are less likely to succumb to disruption effects the more often they are used. |
| |
 |
Magilock - Destroyer |
-2 Fire
Charges
|
- Silences target for the ability duration, target can use physical but not spiritual abilities.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
18 |
| Range: |
0-5m |
Cast Time |
n/a
|
| A physical attack that silences the target, making them unable to use any spiritual abilities. Targets are less likely to succumb to disruption effects the more often they are used. |
| |
 |
Defensive Stance - |
|
No effects
|
| Rank: |
1 |
Equip Cost: |
0 |
| Styles: |
Any Styles |
Cool down: |
2 |
| Range: |
Self Only |
Cast Time |
0
|
| A basic defensive stance. |
| |
 |
Rotwood - Oracle |
|
- Reverses the polarity of Nature and Air charges on target.
|
| Rank: |
10 |
Equip Cost: |
37 |
| Styles: |
Growth Focus |
Cool down: |
10 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual ability that reverses all Nature and Air charges on the target. Any Nature charges the target has will become Air charges, and vice versa. This ability can be used on both enemies and allies. |
| |
 |
Sonic Blast - Defiler |
+2 Air
Charges
|
- Deals 73.1-81.2 Air + 100% of focus damage.
- Amplifies target's incoming damage (Air) by 4.1.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
0 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual attack that deals low Air damage and Diseases the target, lowering their resistance to Air attacks. |
| |
 |
Uppercut - Overlord |
|
- Decreases target's armor ratings (333 EA, 333 WA, 333 NA, 333 FI, 333 AI).
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
8 |
| Range: |
0-5m |
Cast Time |
n/a
|
| A physical attack that greatly lowers the target's armor ratings. |