| |
 |
Wanderlust - Warden |
-3 Nature
Charges
|
- Breaks all holds and restraints currently affecting group.
|
| Rank: |
8 |
Equip Cost: |
50 |
| Styles: |
Any Weapon |
Cool down: |
12 |
| Range: |
0-5m [5m x 5m x 1m Area of Effect Field] |
Cast Time |
n/a
|
| Creates a field at the user's location. This field pulses every few seconds, breaking any stun, sleep, terror, root or pacify effects on all nearby groupmates. |
| |
 |
Instinct - Warden |
-3 Nature
Charges
|
- Increases user's Growth physical abilities by 12.28%.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
15 |
| Range: |
0-2m |
Cast Time |
n/a
|
| A Boon that increases the effectiveness of the user's physical Growth abilities. This ability is self only. |
| |
 |
Dark Pact - Warden |
-3 Fire
Charges
|
- Increases user's Physical damage by 42.38%.
- Renders user immune to all Positive Life effects.
|
| Rank: |
10 |
Equip Cost: |
74 |
| Styles: |
Long Weapon |
Cool down: |
20 |
| Range: |
0-2m |
Cast Time |
n/a
|
| A Mark that greatly increases the user's damage, but also renders them immune to all friendly Life school effects. This ability is self only. |
| |
 |
Berserker's Rage - Destroyer |
-3 Fire
Charges
|
- Decreases user's armor ratings (398 EA, 398 WA, 398 NA, 398 FI, 398 AI).
- Decreases user's Spiritual defense by 22.77%.
- Increases user's Physical damage by 39.77%.
- Decreases user's Physical defense by 22.77%.
|
| Rank: |
8 |
Equip Cost: |
50 |
| Styles: |
Any Styles |
Cool down: |
30 |
| Range: |
0-2m |
Cast Time |
n/a
|
| A Mark that greatly increases the user's damage at the cost of their defenses. This ability is self only. |
| |
 |
Accelerate - Oracle |
|
- Increases user's maximum movement rate by 36%.
|
| Rank: |
10 |
Equip Cost: |
75 |
| Styles: |
Any Styles |
Cool down: |
30 |
| Range: |
0-2m |
Cast Time |
n/a
|
| A Boon that increases the movement speed of the user. |
| |
 |
Desolate - Destroyer |
|
- Cancels 3 random Boon effects from target.
|
| Rank: |
10 |
Equip Cost: |
37 |
| Styles: |
Any Weapon |
Cool down: |
5 |
| Range: |
0-5m |
Cast Time |
n/a
|
| A physical attack that has a chance to remove Boons from the target. |
| |
 |
Flame Dart - Invoker |
+2 Fire
Charges
|
- Deals 98.2-109.1 Fire + 100% of focus damage.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
0 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual attack that deals low Fire damage to the target. |
| |
 |
Guardian Strike - Warden |
+2 Nature
Charges
|
- Increases user's armor ratings (59 EA, 59 WA, 59 NA, 59 FI, 59 AI). (Duration:30 seconds)
- Deals 72.1-80.2 Nature + 100% of weapon damage.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
0 |
| Range: |
0-5m |
Cast Time |
n/a
|
| A physical attack that deals low Nature damage to the target and gives the user a Boon. This Boon increases armor ratings. |
| |
 |
Frenzy - Warden |
-1 Nature
Charge
|
- Knocks the target back.
- Deals 203.7-226.3 Nature + 100% of weapon damage.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
0 |
| Range: |
0-5m |
Cast Time |
n/a
|
| A physical attack that knocks the target back, dealing them heavy Nature damage in the process. Targets are less likely to succumb to disruption effects the more often they are used. |
| |
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Retribution - Destroyer |
-3 Fire
Charges
|
- 100% chance to trigger whenever the target receives damage
- Triggered Effect: Increases user's Spiritual damage by 3.69%. (Duration:15 seconds; Max Stack:3)
- Triggered Effect: Increases user's Physical damage by 3.69%. (Duration:15 seconds; Max Stack:3)
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
45 |
| Range: |
0-2m |
Cast Time |
n/a
|
| Gives the user a Mark. If the user is attacked by an enemy while this Mark is active, the user's damage output will increase. |
| |
 |
Inspire - Warden |
|
- Increases group's physical abilities by 4%.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
10 |
| Range: |
0-15m [15m Radius Area of Effect Sphere] |
Cast Time |
n/a
|
| An Enduring Boon that increases the effectiveness of all physical abilities for the user and their nearby groupmates. Only four Enduring effects may be active on an individual at one time. |
| |
 |
Flaming Force - Warden |
-3 Fire
Charges
|
- Deals 510-566.6 Fire + 100% of weapon damage.
|
| Rank: |
10 |
Equip Cost: |
75 |
| Styles: |
Any Styles |
Cool down: |
0 |
| Range: |
0-5m |
Cast Time |
n/a
|
| A physical attack that deals heavy Fire damage to the target. |
| |
 |
Force of Nature - Warden |
-4 Nature
Charges
|
- Increases user's Physical damage by 15.25%. (Duration:5 seconds; Max Stack:2)
- Deals 379.4-421.5 Nature + 100% of weapon damage.
|
| Rank: |
6 |
Equip Cost: |
40 |
| Styles: |
Any Styles |
Cool down: |
3 |
| Range: |
0-5m |
Cast Time |
n/a
|
| A physical attack that deals devastating Nature damage to the target and gives the user a Boon. This Boon greatly increases damage output. |
| |
 |
Timestep - Warden |
|
- Teleports the user 5-30 meters towards the target.
|
| Rank: |
3 |
Equip Cost: |
9 |
| Styles: |
Any Weapon |
Cool down: |
18 |
| Range: |
5-30m |
Cast Time |
n/a
|
| Causes the user to instantly teleport towards their target. |
| |
 |
Roar of the Warchief - Warden |
-3 Fire
Charges
|
- Increases group's Spiritual damage by 12.28%.
- Increases group's Physical damage by 12.28%.
|
| Rank: |
1 |
Equip Cost: |
10 |
| Styles: |
Long Weapon |
Cool down: |
25 |
| Range: |
0-10m [10m x 10m x 1m Area of Effect Field] |
Cast Time |
n/a
|
| Places a field at the user's location. While fighting within this field, the amount of damage the user and their groupmates can deal with their abilities is increased. |
| |
 |
Stormseal - Champion |
|
- 50% chance to trigger whenever the target receives damage
- Dampens group's incoming damage (Earth,Water,Nature,Fire,Air) by 3.4.
- Triggered Effect: Dampens user's incoming damage (Water,Nature,Fire,Air) by 21.1. (Duration:15 seconds; Max Stack:4)
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
10 |
| Range: |
0-15m [15m Radius Area of Effect Sphere] |
Cast Time |
n/a
|
| Gives an Enduring Tribute to all nearby groupmates. This Tribute reduces incoming damage and has a chance to apply another damage reduction effect each time the target is hit. Only four Enduring effects may be active on an individual at one time. |
| |
 |
Paralyze - Destroyer |
+1 Nature
Charge
|
- Decreases target's maximum movement rate by 26%. (Duration:10 seconds)
- Reduces target's Hit Points by 6.2-6.9. (Every 1 seconds for 5 seconds)
- Deals 63.2-70.2 Nature + 60% of weapon damage.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Weapon |
Cool down: |
0 |
| Range: |
0-5m |
Cast Time |
n/a
|
| A physical attack that Poisons the target, decreasing their movement speed and dealing moderate Nature damage over time. Targets are less likely to succumb to disruption effects the more often they are used. |
| |
 |
Bloodfire - Oracle |
-1 Fire
Charge
|
- Increases group's Spiritual damage by 2.57%.
- Increases group's Physical damage by 2.57%.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
10 |
| Range: |
0-15m [15m Radius Area of Effect Sphere] |
Cast Time |
n/a
|
| An Enduring Mark that increases the amount of damage the user and their nearby groupmates can deal. Only four Enduring effects may be active on an individual at one time. |
| |
 |
Regenerate - Champion |
-3 Nature
Charges
|
- Decreases user's Hit Points by 90% of Current. (Every 4 seconds for 8 seconds)
- Increases user's Hit Points by 15% of Maximum. (Every 1 seconds for 10 seconds)
|
| Rank: |
1 |
Equip Cost: |
10 |
| Styles: |
Any Weapon |
Cool down: |
57 |
| Range: |
0-2m |
Cast Time |
n/a
|
| A risky ability that heals the user over time, but also dramatically reduces their health intermittently throughout the duration of the effect. This ability is self only. |
| |
 |
Defensive Stance - |
|
No effects
|
| Rank: |
1 |
Equip Cost: |
0 |
| Styles: |
Any Styles |
Cool down: |
2 |
| Range: |
Self Only |
Cast Time |
0
|
| A basic defensive stance. |
| |
 |
Defender's Dart - Oracle |
+2 Nature
Charges
|
- Deals 68.5-76.1 Nature + 100% of focus damage.
- Increases user's armor ratings (54 EA, 54 WA, 54 NA, 54 FI, 54 AI). (Duration:10 seconds; Max Stack:5)
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
0 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual attack that deals low Nature damage to the target and gives the user a Boon. This Boon increases armor ratings. |
| |
 |
Offering to the Forgefather - Overlord |
+4 Fire
Charges
|
- Decreases user's Hit Points by 12% of Maximum.
|
| Rank: |
1 |
Equip Cost: |
8 |
| Styles: |
Any Weapon |
Cool down: |
10 |
| Range: |
0-2m |
Cast Time |
n/a
|
| User makes an offering to the Forgefather, sacrificing a percentage of their health in exchange for Fire charges. |