| |
 |
Accelerate - Oracle |
|
- Increases user's maximum movement rate by 26%.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
48 |
| Range: |
0-2m |
Cast Time |
n/a
|
| A Boon that increases the movement speed of the user. |
| |
 |
Desolate - Destroyer |
|
- Cancels 3 random Boon effects from target.
|
| Rank: |
10 |
Equip Cost: |
37 |
| Styles: |
Any Weapon |
Cool down: |
5 |
| Range: |
0-5m |
Cast Time |
n/a
|
| A physical attack that has a chance to remove Boons from the target. |
| |
 |
Endurance - Warden |
-5 Nature
Charges
|
- Heals user's Hit Points for 41.2-45.8.
- Increases user's Hit Points values by 692.
|
| Rank: |
1 |
Equip Cost: |
10 |
| Styles: |
Any Styles |
Cool down: |
30 |
| Range: |
Self Only |
Cast Time |
n/a
|
| A Boon that greatly increases the user's maximum health and also heals a moderate amount of damage over time. This ability is self only. |
| |
 |
Ravage - Destroyer |
|
- Cancels 3 random Mark effects from target.
|
| Rank: |
10 |
Equip Cost: |
37 |
| Styles: |
Any Weapon |
Cool down: |
5 |
| Range: |
0-5m |
Cast Time |
n/a
|
| A physical attack that has a chance to remove Marks from the target. |
| |
 |
Rejuvenation - Healer |
+1 Nature
Charge
|
- Heals target's Hit Points for 14.6-16.2 + 12% of focus bonus. (Every 1 seconds for 5 seconds)
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
0 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A Nature aligned ability that heals a moderate amount of damage over time. |
| |
 |
Seize - Destroyer |
|
- Rushes the user 5-45 meters towards the target. Cannot travel through other avatars. Stuns target for ability duration, target cannot move or act. (Duration:2 seconds)
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
20 |
| Range: |
5-45m |
Cast Time |
n/a
|
| Causes the user to rush toward their target and stuns them. Targets are less likely to succumb to disruption effects the more often they are used. |
| |
 |
Enervate - Destroyer |
|
- Cancels 3 random Tribute effects from target.
|
| Rank: |
10 |
Equip Cost: |
37 |
| Styles: |
Any Weapon |
Cool down: |
5 |
| Range: |
0-5m |
Cast Time |
n/a
|
| A physical attack that has a chance to remove Tributes from the target. |
| |
 |
Phalanx - Warden |
-2 Water
Charges
|
- Increases group's Physical Defense, Spiritual Defense values by 92.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Weapon |
Cool down: |
10 |
| Range: |
0-15m [15m Radius Area of Effect Sphere] |
Cast Time |
n/a
|
| An Enduring Blessing that increases the defensive ratings of all nearby groupmates. Only four Enduring effects may be active on an individual at one time. |
| |
 |
Fist of the Cobra - Warden |
-3 Nature
Charges
|
- Reduces target's Hit Points by 46.3-51.5 + 12% of weapon bonus. (Every 2 seconds for 10 seconds; Max Stack:5)
- Reduces target's Hit Points by 46.3-51.5 + 12% of weapon bonus. (Every 2 seconds for 10 seconds; Max Stack:5)
- Reduces target's Hit Points by 46.3-51.5 + 12% of weapon bonus. (Every 2 seconds for 10 seconds; Max Stack:5)
|
| Rank: |
7 |
Equip Cost: |
59 |
| Styles: |
Long Weapon |
Cool down: |
3 |
| Range: |
0-5m |
Cast Time |
n/a
|
| A deadly physical attack that inflicts the target with multiple Poisons, dealing heavy Nature damage over time. |
| |
 |
Stormseal - Champion |
|
- 50% chance to trigger whenever the target receives damage
- Dampens group's incoming damage (Earth,Water,Nature,Fire,Air) by 3.4.
- Triggered Effect: Dampens user's incoming damage (Water,Nature,Fire,Air) by 21.1. (Duration:15 seconds; Max Stack:4)
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
10 |
| Range: |
0-15m [15m Radius Area of Effect Sphere] |
Cast Time |
n/a
|
| Gives an Enduring Tribute to all nearby groupmates. This Tribute reduces incoming damage and has a chance to apply another damage reduction effect each time the target is hit. Only four Enduring effects may be active on an individual at one time. |
| |
 |
Paralyze - Destroyer |
+1 Nature
Charge
|
- Decreases target's maximum movement rate by 26%. (Duration:10 seconds)
- Reduces target's Hit Points by 6.2-6.9. (Every 1 seconds for 5 seconds)
- Deals 63.2-70.2 Nature + 60% of weapon damage.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Weapon |
Cool down: |
0 |
| Range: |
0-5m |
Cast Time |
n/a
|
| A physical attack that Poisons the target, decreasing their movement speed and dealing moderate Nature damage over time. Targets are less likely to succumb to disruption effects the more often they are used. |
| |
 |
Invulnerability - Warden |
-6 Fire
Charges
|
- Decreases user's Physical Offense, Spiritual Offense values by 358.
- Renders user immune to all Damage effects.
|
| Rank: |
1 |
Equip Cost: |
10 |
| Styles: |
Any Styles |
Cool down: |
29 |
| Range: |
Self Only |
Cast Time |
n/a
|
| A Mark that gives the user immunity to damage for a short amount of time but also dramatically reduces their offensive ratings for the duration of the effect. This ability is self only. |
| |
 |
Mend - Healer |
+1 Water
Charge
|
- Heals target's Hit Points for 34.8-38.7 + 30% of focus bonus.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
0 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A Water aligned ability that heals a moderate amount of damage. |
| |
 |
Maim - Champion |
-3 Nature
Charges
|
- 50% chance to trigger whenever the target receives damage
- Deals 324-360 Nature + 100% of weapon damage.
- Triggered Effect: Reduces target's Hit Points by 44-48.9. (Every 1 seconds for 3 seconds; Max Stack:3)
|
| Rank: |
3 |
Equip Cost: |
12 |
| Styles: |
Any Styles |
Cool down: |
2 |
| Range: |
0-5m |
Cast Time |
n/a
|
| A physical attack that deals heavy Nature damage and Poisons the target. While this Poison is active, there is a chance that the target will receive Nature damage over time whenever they are hit with Nature damage. |
| |
 |
Frost Dart - Healer |
+2 Water
Charges
|
- Reduces target's Hit Points by 50.7-56.3 + 60% of focus bonus.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
0 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual attack that deals low Water damage to the target, ignoring their armor ratings to increase damage. |
| |
 |
Thicket - Oracle |
-3 Nature
Charges
|
No effects
|
| Rank: |
1 |
Equip Cost: |
10 |
| Styles: |
Growth Focus |
Cool down: |
|
| Range: |
2-15m [1m x 1m x 2m Area of Effect Wall] |
Cast Time |
1
|
| Creates a hollow wall at the target location. This wall can be used to block movement, to trap enemies within, or even to temporarily protect an ally. |
| |
 |
Defender's Dart - Oracle |
+2 Nature
Charges
|
- Deals 68.5-76.1 Nature + 100% of focus damage.
- Increases user's armor ratings (54 EA, 54 WA, 54 NA, 54 FI, 54 AI). (Duration:10 seconds; Max Stack:5)
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
0 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual attack that deals low Nature damage to the target and gives the user a Boon. This Boon increases armor ratings. |
| |
 |
Sun Beam - Invoker |
-1 Nature
Charge
|
- Knocks the target back.
- Deals 193.5-215 Nature + 100% of focus damage.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Focus |
Cool down: |
2 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual attack that knocks the target back, dealing them moderate Nature damage in the process. Targets are less likely to succumb to disruption effects the more often they are used. |
| |
 |
Heal - Healer |
-3 Water
Charges
|
- Heals target's Hit Points for 574.8-638.7 + 100% of focus bonus.
|
| Rank: |
10 |
Equip Cost: |
75 |
| Styles: |
Any Styles |
Cool down: |
0 |
| Range: |
0-40m |
Cast Time |
1
|
| A Water aligned ability that heals a heavy amount of damage. |
| |
 |
Soulshock - Defiler |
-3 Air
Charges
|
- Decreases target's spiritual abilities by 9.21%.
- Deals 244.9-272.1 Air + 100% of focus damage.
|
| Rank: |
1 |
Equip Cost: |
5 |
| Styles: |
Any Styles |
Cool down: |
0 |
| Range: |
0-40m |
Cast Time |
n/a
|
| A spiritual attack that deals moderate Air damage and Diseases the target, reducing their spiritual effectiveness. |
| |
 |
Reaver of Air - Destroyer |
|
- 49% chance to trigger whenever the target causes physical damage to another
- Triggered Effect: Cancels 1 random Tribute effect from target.
- Triggered Effect: - 24% chance to trigger whenever the target causes spiritual damage to another
- Triggered Effect: Triggered Effect:
- Triggered Effect: Cancels 1 random Tribute effect from target.
|
| Rank: |
10 |
Equip Cost: |
75 |
| Styles: |
Any Weapon |
Cool down: |
10 |
| Range: |
0-2m |
Cast Time |
n/a
|
| With this Enduring Tribute active, any time the user hits an enemy target they have a chance to remove a Tribute from that enemy. The higher this ability's tier, the greater its chance of success. Only four Enduring effects may be active on an individual at one time. |
| |
 |
Offering to the Tidekeeper - Overlord |
+4 Water
Charges
|
- Decreases user's Hit Points by 12% of Maximum.
|
| Rank: |
1 |
Equip Cost: |
8 |
| Styles: |
Any Weapon |
Cool down: |
10 |
| Range: |
0-2m |
Cast Time |
n/a
|
| User makes an offering to the Tidekeeper, sacrificing a percentage of their health in exchange for Water charges. |