Aballister
7.4
16 votes
Level: 39
Elf
Lore-master
Submitted by:Aballister
Submitted on:05-17-2007 01:19:16AM
Last edited on:04-25-2008 08:10:04AM
Description:
Support Class Build, specializing in power reserves/regen
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Might Agility Vitality Will Fate Morale Power
46 64 48 67 81 778 699
Traits
Virtue Traits
Charity Rank 6
Compassion Rank 3
Loyalty Rank 5
Patience Rank 4
Wisdom Rank 5
Race Traits
Friend of Man
Return to Rivendell (trait)
Eldar's Grace
Tactics and Conviction Bonus
(empty)
Class Traits
Flame of Anor
Hardy Bear
Light of Hope
Master of the Staff
Beast-lore
Legendary Traits
(unavailable)
(unavailable)
Cumulative Trait Effects
Beast-lore
Your animals have increased health, increased power, attack faster and deal more damage. Line bonus: -3.0% from all the power costs of your sign skills.
Charity Rank 6
Adds 6.0% to Wound Resistance Subtracts 1.5% from Ranged Vulnerability Adds 2.1 to Power Regeneration in non-Combat
Compassion Rank 3
Subtracts 1.5% from Ranged Vulnerability Adds 1.8 to Power Regeneration in non-Combat Subtracts 0.5% from Magic Vulnerability
Eldar's Grace
Flame of Anor
Adds 10.0% to Damage of Fire Based Skills. Adds 1.0% to Disease Resistance. Adds 1.0% to Wound Resistance.
Friend of Man
Adds 20 to Fate
Hardy Bear
You can summon a more powerful bear to aid you. Line Bonus: -3.0% from all the power costs of you sign skills.
Light of Hope
Subtracts 40.0% from Beacon of Hope Morale Cost Adds 0.3 to Morale Regeneration in Combat Subtracts 10.0 from Skill Reset Time Reduces Beacon of Hope Induction Time by 1.0 second.
Loyalty Rank 5
Adds 15 to Vitality Adds 33.0 to Power Max Adds 7 to Armour Value
Master of the Staff
Your staff skills are near legendary. Adds 2.0% to Fire Mitigation Morale Increased by 5.0%
Patience Rank 4
Adds 3.0 to Power Regeneration in non-Combat Adds 2.0% to Wound Resistance Subtracts 0.5% from Ranged Vulnerability
Return to Rivendell (trait)
Tactics and Conviction Bonus
Adds 5.0% to Conjunction Power Healing Multiplier from Tactics Adds 5.0% to Conjunction Morale Healing Multiplier from Conviction
Wisdom Rank 5
Adds 15 to Will Adds 2.7 to Power Regeneration in non-Combat Adds 2.0% to Wound Resistance
Skills
Shoot Burning Embers
Sign of Power: Command Staff-Strike
Fire-lore Beacon of Hope
Raven-lore Power of Knowledge
Sign of the Wild: Protection Sign of the Wild: Rage
Wind-lore Blinding Flash
Leechcraft Gust of Wind
Friend of Bears Sign of Power: Wizardry
Hand Wrought Traps Inner Flame
Tend the Sick Light of the Rising Dawn
Books of Lore Shield Spike Use
Wisdom of the Council Books of Lore
Cracked Earth Share the Power
Test of Will Test of Will
Sign of Power: Righteousness Ancient Wisdom
Sign of Power: Vigilance Call to the Valar
Herb-lore
 
Play Style
A High power/regen support build able to deliver power transfered to both fellowship main tank and healer as well as other classes if required, with still enough left for CC and debuff. As class traits are finished off from skills, will switch out pet traits for greater addintions to WILL and more power regen.

Starts battles with CC and then debuff the primary target of the tank using target forwarding. Keeping an eye open for any incoming adds. Remove any debuffs picked up by fellow party members.

Mainly positioned betweened the melle battle and the healer attempt to destract anything heading the healers way either by stunning/staff swipe or sending a pet as cannon fodder.

Still need to finsh off some levles of the traits, but really can't be bothered atm to kill 200+ mobs, will get round to it at some point.

Currently standing with only my own WILL buff: Morale 1293 and Power 1695. As a tinker and create Hope pots to negate mobs which use dread, as this can mean not losing 15%+ max morale during a fight.

Any comments on improvements welcomed.

Ab

PS great site m8y :)
Key Equipment
 
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